Generalist Artist (all levels) (Junior Level)

February 19, 2025
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Job Description

What You’ll Do

Create original 2D and 3D content that may comprise part or all of an environment
Create multiple types of mattes from simple to moderately difficult and allocate details based on the shot and feedback
Create high quality computer graphics within a shot using a variety of software programs, work under the general supervision of senior level artists and dial in the look of the element before handing to final comp
Participate in team reviews of work under development
Mentor Apprentice Jr. Artists and be able to assist them with their shots
Meet defined milestones within a timeline by attending dailies and participating in creative problem solving
Create maps in 2D and set up basic shaders for look development
Create basic lighting setups in complex shaders that look convincing and render efficiently
Source suitable reference materials for required assets